![]() At the same time, the look of the game almost makes me want to rotate the levels to see what is around me. I do like the simplicity of the combat and the blocky graphics with a depth of field effect. My second try lasted until around level 5 or 6 of the dungeon. I understood going in that a roguelike can be difficult and at times seem unforgiving. I REALLY want to like this game more but it just takes longer than expected to warm up to it. I do not like this and am unable to recommend it. It made me think of Rust Bucket in some ways, except I liked Rust Bucket. The combat is also not particularly interesting. The gameplay itself strikes me as rather boring and repetitive, the aesthetic as uninspired, and the "story" as vague and unoriginal. For me, little errors like this will dirty my perception of the rest of the game, gameplay notwithstanding. These things really grate on me as I'm a frequent reader. The game lacks polish on several levels, especially with dialogue and text pop-ups, which are marred by frequent grammar issues and misspelt words. By and large, the game could be fun but the continual starting from level 1 is the thing that I disliked the most. ![]() The mechanics of the game are easy to pick up, the design is colourful and easy on the eye, but the background music is very mundane and I turned it off. To be fair, the starting level was always slightly different but it didn’t make up for not being able to forge forward. ![]() At first, I thought I hadn’t gone far enough to earn a save but I got as far as level 6 and still ended up back at the cave entrance. Every time I got killed it went back to the village and start again. The most annoying thing was that the game didn’t save (at least I didn’t find a way to). I liked the look of this game and it had me happy for the first few levels. But has it aged poorly in that time? Or do the mechanics hold up? We handed our game over to our App Army to find out. The game initially launched around five years ago, meaning the latest version is a remastered edition of the pixel art dungeon crawler. Dungeon and Gravestone is a recently released roguelike by developer Wonderland Kazakiri. ![]()
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